
Rainbow Agents
Client: The New York Hall of Science and the Lawrence Hall of Science
For this project, I was tasked with creating the interface of a museum game that introduces programming concepts to a younger audience, directly targeting the needs of young girls and youth of color. In this regard, we needed to make a game that was punctual on introducing programming concepts without feeling too alienated.
Because of the potential diversity of users who could play the game, it was determined that instead of using written language (like English) the game would be wordless, which was an interesting challenge.




